Archive for August, 2007

Challenge? – don’t go there

August 23, 2007

I have an announcement to make:
– Jesper W. of CPH fully intends to drop dead, or at the very least comatose, rather than participate in Bang & Olufsen’s so-called Creative Challenge.

Why, you wonder? – why would any industrial designer, and even one with a particular interest in household electronics and the ilk, balk at the opportunity to squeeze his foot in the door of one of Denmark’s most famous companies, design-wise?

Because of this:
“Vigtigt: Creative Challenge – Beovision 8 er ikke en bureau-pitch på Bang & Olufsen, men en kreativ konkurrence, hvor man deltager som privatperson(er). Konkurrencen er lavet for at fremme kreativiten og de indkomne bidrag vil ikke blive brugt til at
markedsføre Beovision 8. Alle rettigheder til indsendt materiale tilfalder dog B&O.
( – for my non-Danish readers, the bold part says all rights to any of the submissions will belong to Bang & Olufsen)

In other words, B&O presumes to harness the collective, creative power of some 200 (at this time) design teams, subsequently taking possesion of every scrap of work done by them – without paying so much as a nickle for it.
Oh sure, they’re prizing out all of 3 (yeeesh, three) Beovision 8 TV sets – come on, they loose more than that due to breakage in a single month…!

I can’t stress enough to all my hopeful colleagues – if you have thought about entering this competition, please reconsider.

Let’s not work for nothing, huh? – especially for a company that sets the tone, teaching everyone else that designers will work for free.

Update: – this topic came to my attention thanks to Line Rix’ post about it at her blog, and now Claus Buhl has also chimed in on the subject with his words of wisdom – anyone else, hop on board, won’t ya…

Update #2: – for how one might do this in a better way, take a look at Bolia’s “Design Award”. The conditions state that Bolia will hold the optional rights to start a production (not the actual IP rights for the design) and that, in this case, a separate contract between the designer and Bolia will be drafted.
Yes, B&O, it’s really that easy…

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Second whatnow…?

August 21, 2007

I’d be surprised if anyone remembers but waaaay back in the end of ’06 and the early part of this year, there was a buzz goin’ on about something called “Second Life”. Everybody who thought they were anybody had to be there and pretend to take it seriously.

JWcph was there too, actually I had opened an account a few months before the full hype wave hit (because JWcph is always in front, of course) – only, we never created a presence, nor did we when .noia. was born (it’s still a baby though, and as such the other partners and I hold it close – don’t worry, you’ll know more about it soon…). We paid attention, and certainly yours truly spent unhealthy amounts of time there but we never built anything for ourselves, because we didn’t care to rush for the buzz.
As with everything else, we want to deal in knowledge, not know-it-all’ledge.

Now everyone else is getting out again, after (excuse me) half-assed attempts that never really took the concept seriously – .noia. and JWcph, well, we’re still there, and now we even have our first wee location, courtesy of arcspace:
“under the clock” – meet .noia. (this is a so-called “slurl”, you need SL to use it)

Second Life is not great – not even close.
But it is a very serious attempt at pointing towards a possbile future for online interaction, and so far the only such thing in the world, as all the others simply are not created by or for the users to the same degree.
(this is subject to fierce discussion but this is my statement, and I’m sticking to it)

That’s why I still hang out there from time to time, and why I still wonder where it might go…

– that’s me, resting my black wings under the clock, waiting for my date: The future…
of course, everything in the cube was built and scripted by us, from wind sensitive trees to the custom sitting pose

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